Protest Pickets and Mountain Shenanigans
Sessions 6–7
Our favourite adventuring party-slash-tavern-owners have barely had time to process their haunted house or their new City Watch bodyguards before more strange quests, cryptic monks, and environmental protests throw them straight back into the chaos.
Business as usual at the Spoopy Inn.
Bookstore Beef and Ethical Papermaking
Things kicked off with some neighbour drama—again. This time, Fala (potion-maker and rooftop plant wizard) was protesting outside Rishal’s bookstore, The Book Wyrm’s Treasure. Turns out Rishal’s magical paper supplier had been chopping down rare trees.
The group split up: some joined the protest, others went inside to negotiate. LDO suggested a new material source—using the hides of magical monsters to make spell books. To prove the point, they handed over the Gazer hide from Uza’s place.
Rishal was into it. Environmental crisis: slightly delayed.
Up the Mountain We Go
The party’s next mission was from Vajra the Blackstaff: speak to Hlam, a cryptic monk meditating at the top of Mount Waterdeep.
On the climb up, a boulder was pushed down toward the party. Marvin was buried (don’t worry, he got better). LDO flew up to find the attacker but ended up in a manticore lair instead.
Hydra-form LDO scared the manticores half to death. In a weird diplomatic twist, the manticores tried to convince the rest of the party to betray their very large, very spiky friend. No one did. It was awkward.
They continued upward, only to be stopped at a guard post. These “guards” turned out to be Zhentarim thugs. A trap was sprung, but the party turned the tables fast and looted the imposters before heading to the summit.
There, they found Hlam, who sat in total silence for five minutes before speaking one line:
“Evil’s twin hides its face for now. Expect that to change before winter’s end.”
And then he vanished into mist. Very monk. Very mysterious.
Slippery Slopes and Griffon Riders
After the cryptic prophecy, Ichiro got bonked on the head by LDO, briefly vanished, then reappeared—before being bonked again and shutting down entirely.
Isac and Viktor stayed with the powered-down warforged, while Marvin and LDO flew back home on their magic mount.
That night, there was a loud knock on the tavern door. Enter Nathan, a familiar face from Isac’s past, injured and yelling. He was furious, thinking the others had harmed Isac, and kept going on about assassins. The group calmed him down—barely.
Meanwhile, Uno woke up on the mountain. Isac and Uno built a sled out of a mattress and wood and rode it down the slope.
Viktor, on the other hand, wandered up the mountain and found an aviary of griffons, where he met Savra Bellabranta, a noble who offered him riding lessons. Viktor said yes. Obviously.
The Spoopy Inn crew was split across rooftops, mountains, forests, and protest lines—but somehow still functioning.
Next up: multiple warforged personalities, stolen children, festival food stalls, and a drow spy in disguise with some very big secrets.
Ready for Chapter 4? Just say the word.
