Parade Chaos, Adopted Orphans, and Drow in Disguise
Sessions 9–10
Things were already weird. But between personality swaps, magical food stalls, emotionally stunted warforged, and a drow spy in disguise, this is where things really started to get… Spoopy.
Introducing Een, Robot Chef Extraordinaire
After a series of bonks to the head, Eva temporarily vanished and was replaced by Een—a cheerful chef with no idea he was a robot and an unstoppable urge to cook.
Which was perfect timing, because the party was heading to a festival.
While exploring the bustling streets, the group met three scrappy kids: Nat (a deaf human girl), Jenks (a round human boy), and Squiddly (a tiefling kid with attitude). They tried to pickpocket the party and failed. The party’s solution?
Adopt them immediately.
Marvin and LDO promised to teach them how to steal properly next time.
Meanwhile, Een hijacked a food stall and started serving incredible meals. Festival-goers were thrilled. Health inspectors were confused.
A Parade of Puppets and Plot Twists
As the parade kicked off, Eva re-emerged—only to spot something troubling. Marching alongside the floats were other warforged-like figures. Unlike Eva, though, they were silent, unblinking, and completely controlled by handlers. Puppets with no strings, and no will of their own.
Then came the twist.
A well-dressed, charismatic man approached the group. He introduced himself as Zardoz Zord, captain of three massive ships docked in the harbour. Suspiciously shiny. Suspiciously interested.
Over dinner, Isac used Suggestion on Zardoz—and uncovered the truth.
Zardoz Zord was really Jarlaxle Baenre, a legendary drow pirate, spy, and leader of the Bregan D’aerthe. He’d been watching the party for some time and knew all about their search for the missing gold.
His offer? Help him locate the treasure, and he’d give Eva answers about their origins—and offer Isac a chance to disappear from his old life for good.
Oh—and he was the one who originally kidnapped Eva and Grape… then wiped their memories. But it’s fine. Totally fine.
Broken Past, Cowboy Voice
As part of the agreement, Jarlaxle’s gnomes—Skizzik and Lori—helped repair Grape and restore Eva’s memory fragments.
Grape’s backstory was gut-wrenching. Built solely to repair Eva, he sacrificed his own voice for her functionality. Now, he has a new voice—complete with a cowboy drawl—and a whole lot of feelings he doesn’t know what to do with.
Eva learned her creator’s name: Vhailen, a foreign-accented scientist obsessed with building a companion who could do any task. Their memories also hinted at a deeply encrypted “hidden mode” and fragments from Eva’s other personalities that have yet to fully surface.
Together, the party learned of a legendary artifact called the Stone of Golorr—a magical object that holds the secrets of Waterdeep’s hidden gold. According to Jarlaxle, the stone was last seen with Urstul Floxin, a Zhentarim agent who vanished after taking it from a dead gnome following a fireball incident in the city streets.
Next mission: find Urstul, recover the stone, and try not to get fireballed along the way.
Coming up in Chapter 5: mansion break-ins, maid disguises, necromancy, betrayal, and the first Spoopy Inn character death. Buckle up.
